Asad Shirkuh
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Posted - 2011.04.01 11:37:00 -
[1]
Firstly, props to the CCP representative who actually stepped up and took the hit here.
It does, however, not change the fact that the problems with FW are not being handled at all. Most of the players here probably do recognize the issues with allocating resources you do not have - because all CCP staff is working on the new stuff. But you must also be aware of what kind of signal CCP is sending out, by doing what plainly looks like abandoning a game concept (FW) and all the players who have put time and effort to make it work. Reputation is a word that should be familiar even to those members of CCP staff who only care about revenue and profit.
Many people - veterans, that have been in 0.0, and came back, name FW the best pvp in the game. Somebody also named the good point - that it is the ONLY available pvp to younger players. For myself, I can say that finding good pvp for a young character was not easy, until I was introduced to a FW corp. I bought 10 rifters and had the time of my (eve)life. After a while, though, one does become aware of the problems that have been listed in this thread. To those issues, I would like to add the following:
- FW has little chance to grow because at any time a fleet manages to grow to a decent size, it also presents a nice enough "gank" target for 0.0 alliances that are bored out of their skin. They then drop a fleet of 10 Supercarriers on the FW fleet, and bomb them back to stone age. I will not go on about how unfortunate this is as a game mechanic, but at least in the name of fluff ask: - Would not that sort of action **ss off the Faction Navy you are working for? - The Faction Navy Support mentioned earlier in the thread could work to sort that.
- Doing FW has a very strong negative impact on you long-term faction standings. I personally do not understand why CCP would be interested to bar people on the long term (because you have to farm for standings for weeks to get them to acceptable levels to get into other parts of Empire, when you get out of FW) from trying new (read "other") from game content at all? All new MMOs develpers advertize that they are trying to avoid the grind aspect in MMOs. Haven't CCP recongnized this point yet?
I would also like to add support to the point about FW mechanics working as incentive only for Stealth Bomber PvE. The faction missions are the only thing that gives you a reward worth mentioning, while the "true FW" - the plex pvp, which is such great fun, gives you practically no reward. This leads to the wrong sort of players being attracted to FW, and, tbh, makes a FW PvPer feel like an idiot for "defending his faction, etc" for no reward...
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